Code Maestro Release Notes

Code Maestro 1.5.6

Release date: November 2026

Playables. Your way to create.

Code Maestro 1.5 - Playables. Your way to create.

A new way to create

New. Meet the new Playables experience. Start with an idea, a reference or your own art. Shape the plan, create assets and refine your playable in one conversation.

  • Describe what you want to make.
  • Bring screenshots, videos and art into the chat.
  • Keep shaping the result as it takes form.

One click. Auto Mode.

New. Set the direction, then start the full creation process with one click. Auto Mode moves through planning, asset generation and the build, without asking you to start each stage.

Auto Mode - From idea to playable. One click, the rest follows on its own.

Your art. Your direction.

Improved. Use references to guide the look, and bring your own art into the playable. Decide what sets the style and what becomes part of the game.

Creative direction - Your art. Your direction. References set the look, your art goes in the game.

Tune the details

New. Make the playable feel like yours. The Tune panel puts visual and gameplay controls beside the preview, so you can customize the look and adjust the exposed settings without another chat request.

Tune panel - Dial in the feel. Visual and gameplay controls beside the preview.

Create the missing art

Improved. Already have some of the assets? Keep them. Code Maestro can generate the art your playable still needs, guided by the plan and your references.

Asset generation - Keep yours. Fill the rest. Bring what you have, the rest is created to match.

Make room for 3D

Improved. Take the idea beyond 2D. Bring 3D model generation into the Playables workflow, with concept images to guide the models and Auto Mode to follow their progress.

3D models - Take it into 3D. Concept images guide the models.