Code Maestro — Winner of Unicorn Battle 2025

Create and scale playable ads to outpace the competition

Code Maestro helps studios create playable ads from scratch and scale them from a single base build. Teams launch more variants, test more angles, and find winners faster — leading to lower CPI and more efficient UA.

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How studios win UA with Code Maestro

How GreenPixel cut event reskin time by 65% and doubled seasonal releases - without expanding the team

How GreenPixel cut event reskin time by 65% and doubled seasonal releases - without expanding the team
Alexander Goldybin
January 16, 2026

How a top-20 social-casino studio unlocked +15–28% UA lift by scaling seasonal output with Code Maestro

How a top-20 social-casino studio unlocked +15–28% UA lift by scaling seasonal output with Code Maestro
Alexander Goldybin
November 28, 2025

Tiles, Variations & 7–15% CPI Drop: How Code Maestro tripled playable iteration

Tiles, Variations & 7–15% CPI Drop: How Code Maestro tripled playable iteration
Alexander Goldybin
November 28, 2025

Bonus credits promotion!

00
DAYS
00
Hours
00
Minutes
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Seconds

Choose any paid plan and get 30% bonus credits for the first month.

One Time

Free Trial

$0
Limited tokens — perfect for testing on small or demo projects. Great if you just want to explore.
No credit card required
3000 credits included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets

Game Developer

$19 per month, +5% free credits
For individuals that want to ship to production, fast.
6000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Single user account management
+1800 credits for the 1st month

Pro

$49 per month, +7% free credits
For power users and small teams that need scale and priority support
16000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Single user account management
Priority processing and support
+4800 credits for the 1st month

Studio

$149 per month, +10% free credits
Designed for high-demand teams or businesses with intensive usage needs.
50000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Centralized team billing and account management
Priority processing and support
+15000 credits for the 1st month

Enterprise

$299 per month, +15% free credits
For enterprise teams with high volume, security, or support needs.
100000 credits per month included
High-priority processing and support
Guided onboarding and education included
Custom SLA on request
Customization of agents/tools for your project(s) on request
+30000 credits for the 1st month
Try Now
Try Now

Free Trial

$0
Limited tokens — perfect for testing on small or demo projects. Great if you just want to explore.
No credit card required
3000 credits included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Try Now
Try Now

Game Developer

$19 per month, +5% free credits
For individuals that want to ship to production, fast.
6000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Single user account management
+1800 credits for the 1st month
Try Now
Try Now

Pro

$49 per month, +7% free credits
For power users and small teams that need scale and priority support
16000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Single user account management
Priority processing and support
+4800 credits for the 1st month
Try Now
Try Now

Studio

$149 per month, +10% free credits
Designed for high-demand teams or businesses with intensive usage needs.
50000 credits per month included
Enterprise-grade security, safety and privacy
Powerful and premium models for game development
Deep project analysis including entire codebase and assets
Centralized team billing and account management
Priority processing and support
+15000 credits for the 1st month
Try Now
Try Now
Show Enterprise Plan
Show Enterprise Plan

Enterprise

$299 per month, +15% free credits
For enterprise teams with high volume, security, or support needs.
100000 credits per month included
High-priority processing and support
Guided onboarding and education included
Custom SLA on request
Customization of agents/tools for your project(s) on request
+30000 credits for the 1st month
Try Now
Try Now

What teams say about Code Maestro

“Before Code Maestro, every update meant manual rebuilds and late nights. Now we push multiple variants in a single afternoon.”

Rachel Kim
Game Producer, Studio Orbital (Seoul)

“By speeding up playable ad reskins, we increased conversion rates and reduced CPC across several campaigns. Code Maestro paid for itself almost immediately.”

Daniel Reyes
Studio Founder (Barcelona)

“From a business standpoint, speed was the biggest win. Faster creative iteration directly translated into cheaper traffic and more predictable results.”

Marco DeLuca
Art Director, NeonTap Games (Milan)

“We generated six themed playable ads from one base build. Our creative testing cycle dropped from two days to twenty minutes.”

Liam Novak
UA Lead, HyperFuel Labs (Warsaw)

“We reskinned five playable ad variants from a single build in under an hour. What used to take days of manual exports is now part of our daily testing flow.”

Emma Carter
Creative Producer, Skyline Playworks (San Francisco)

“Playable ad updates used to be a full-day task. Now it’s a five-minute refresh, and our UA team ships continuously.”

Nora Jensen
Producer, Adwise Interactive (Copenhagen)

“We swap themes, UI and assets across playable ads without touching the core logic. Everything stays stable and test-ready.”

Kenji Morimoto
Technical Artist, Tokyo Play Studio (Tokyo)

“We re-themed HTML5 playable ads for multiple seasonal campaigns. Code Maestro handled exports and versioning automatically - no broken builds.”

Viktor Havel
Game Designer, PixelSmiths Interactive (Prague)